interface EmbindModule {
    WorldJS: {
        CheapTrick(
            _0: number,
            _1: number,
            _2: number,
            _3: number,
            _4: number,
            _5: number,
        ): any;
        D4C(
            _0: number,
            _1: number,
            _2: number,
            _3: number,
            _4: number,
            _5: number,
            _6: number,
            _7: number,
        ): any;
        Dio(_0: number, _1: number, _2: number, _3: number): any;
        DisplayInformation(_0: number, _1: number, _2: number): void;
        DisplayInformationVal(_0: any): void;
        GetInformation(_0: number, _1: number, _2: number): any;
        GetInformationVal(_0: any): any;
        Harvest(_0: number, _1: number, _2: number, _3: number): any;
        Synthesis(
            _0: number,
            _1: number,
            _2: number,
            _3: number,
            _4: number,
            _5: number,
            _6: number,
        ): any;
        Wav2World(_0: EmbindString): any;
        WavRead(_0: EmbindString): any;
        WavWrite(_0: any, _1: number, _2: EmbindString): any;
        new (): WorldJS;
    };
}

Properties

Properties

WorldJS: {
    CheapTrick(
        _0: number,
        _1: number,
        _2: number,
        _3: number,
        _4: number,
        _5: number,
    ): any;
    D4C(
        _0: number,
        _1: number,
        _2: number,
        _3: number,
        _4: number,
        _5: number,
        _6: number,
        _7: number,
    ): any;
    Dio(_0: number, _1: number, _2: number, _3: number): any;
    DisplayInformation(_0: number, _1: number, _2: number): void;
    DisplayInformationVal(_0: any): void;
    GetInformation(_0: number, _1: number, _2: number): any;
    GetInformationVal(_0: any): any;
    Harvest(_0: number, _1: number, _2: number, _3: number): any;
    Synthesis(
        _0: number,
        _1: number,
        _2: number,
        _3: number,
        _4: number,
        _5: number,
        _6: number,
    ): any;
    Wav2World(_0: EmbindString): any;
    WavRead(_0: EmbindString): any;
    WavWrite(_0: any, _1: number, _2: EmbindString): any;
    new (): WorldJS;
}